Long ago, the Old Hunters buried terrible secrets in the ruins of Byrgenwerth. But they are about to be unearthed. You can buy Bloodborne: The Old Hunters from PlayStation Store, and learn the harrowing tale of the hunters who once made Yharnam their playground. You’ll need the original Bloodborne game to play this expansion.
If you have installed the Bloodborne: The Old Hunters or are playing Bloodborne Game of the Year Edition, you can access this new area by following the steps below.
Step 1
Defeat the boss of the Cathedral Ward and examine the altar in the back of the room to change the in-game time to night.
Step 2
Go to the Hunter’s Dream and receive the Eye of a Blood-drunk Hunter from a messenger.
Step 3
Go to the Oedon Chapel and leave via the left-hand exit to enter a square.
Step 4
Go to the right-hand end of the square to trigger an event. This event will take you to the new area: the Hunter’s Nightmare.
Lighting the lamp in the new area will allow you to travel to and from the area via an Awakening Headstone in the Hunter’s Dream.
NEW GAME+
If you start a New Game+ you will have to perform all the steps necessary to access The Old Hunters content again.
Welcome to Yharnam, a distant forgotten city in an isolated valley far to the east. A place said to be cursed; infamous for its local affliction known as the scourge of the beast.
The scourge erodes one’s reason, until man becomes beast. At night, the hunters track down these inhuman creatures.
Yet, this heretical town is also home to an ancient medical practice. Those with incurable afflictions brave the long journey to the city, seeking Yharnam’s mysterious treatment.
Want to view this guide on your smartphone or tablet while you play? Go to http://eu.playstation.com/bloodborne_guide to access it on your preferred device.
directional buttons | Select menu option |
button | Confirm |
button | Return to previous screen |
left stick | Move character |
right stick | Move camera |
button | Right-handed (trick weapon) attack |
button | Strong right-handed (trick weapon) attack |
button (hold) | Charge attack |
left stick | + buttonJumping attack |
button | Transform weapon (trick weapon) |
button | Left-handed weapon attack |
button (while holding two-handed weapon) | Special attack |
button | Interact |
button | Use blood vial to restore health |
button | Use item |
button | Step backwards |
button (hold) + left stick | Dash |
button (during dash) | Dash roll |
button + left stick | Roll |
button + left stick (while locked-on to an enemy) | Dodge |
button (when near enemies) | Toggle lock-on |
button (with no nearby enemies) | Centre camera |
directional button | Sacrifice health for blood bullets |
directional button | Switch items |
directional button | Switch right-handed weapons |
directional button | Switch through left-handed weapons |
OPTIONS button | Open System menu |
touch pad button (press left-hand side) | Open Gestures menu |
touch pad button (press right-hand side) | Open Personal Effects menu |
Press the
button while attacking, rolling, or quickstepping to transform the right-hand weapon while attacking.Hit an enemy from behind with a fully powered-up charge attack to make them stagger. This can also be done by hitting them with a gunshot when they begin their attack. During this stagger, press the
button to execute a powerful visceral attack.When you’re hit by an enemy attack, a portion of your health gauge briefly turns orange, indicating the amount of damage inflicted. Attack the enemy before the orange bar disappears to restore some of your health.
Blood Bullets are crafted with your own blood and can replace Quicksilver Bullets for use in firearms. Press the
directional button to restock blood bullets at the cost of your health points. Blood Bullets are lost upon death or upon entering the Hunter’s Dream.Click the left side of the touch pad to open the gesture menu, refer to the icons on the gesture menu and move the controller accordingly while holding the
button.Press any button on the title screen to open the following menu.
Continue | Resume play using the most recent save data |
Load Game | Resume play from the selected save data |
New Game | Start a new game |
System | Change settings |
Log in | While offline, select this to test connection and use network features. |
Information | Announcements can be viewed here when you’re online. |
Saving | Bloodborne uses an auto-save feature that automatically saves progress at set intervals. While saving, an auto-save icon appears at the upper right of the screen. Auto-saving overwrites previous data. |
The main game screen is composed of the following elements. An auto-save icon appears in the upper right of the screen while saving.
(1) HP gauge
Indicates your character’s health, which is depleted by enemy attacks. Loss of all health will result in death. Restore your health by using blood vials or rallying.
(2) Stamina gauge
Indicates your character’s stamina, which is depleted by actions such as attacking, dashing, and quickstepping. While your stamina is fully depleted, you won’t able to perform any of these actions. Stamina automatically replenishes over time.
(3) Blood Vials
Indicates remaining blood vials. Press the button to use a blood vial to restore your health.
(4) Quicksilver Bullets
Indicates remaining Quicksilver Bullets, which are required to fire guns and use certain items. When Blood Bullets are crafted, remaining Blood Bullets are indicated just below remaining Quicksilver Bullets.
(5) Equipped Items
Items selected as Quick Items are shown here. Press the button to use the indicated item and the [down] directional button to switch items.
(6) Blood Echoes
Indicates total Blood Echoes.
(7) Insight
Indicates level of Insight.
Take control of the character and explore the environment.
There are things to inspect, items to pick up and messages to read. Press the button to execute the corresponding action.
Some enemies encountered in the field will attack your character.
Press the or button to attack with the right-hand weapon, or the button to attack with the left-hand weapon. Press the button to transform the right-hand weapon. Face the many threats encountered in the field by taking full advantage of the wide array of weapons available.
Defeating enemies yields Blood Echoes. Blood Echoes are used to level up your character and to purchase items.
Speak to the gatekeeper messengers at any lamp in the field to enter the Hunter’s Dream.
When you die, your character will be revived at the lamp last lit, or the last lamp at which you awoke from the Hunter’s Dream.
Insight increases as your character gains knowledge. Insight increases as the story progresses, and can be used in network play or traded for items.
When your character dies, all Blood Echoes are left behind at that location. These Blood Echoes can be reclaimed by travelling to that location, unless they are claimed first by an enemy. In that case, search for the enemy with glimmering blues eyes, and defeat it to reclaim all Blood Echoes.
If your character dies again before reclaiming lost Blood Echoes, those Blood Echoes can never be retrieved.
The Hunter’s Dream is your character’s home base, where you can purchase items, level up your stats as well as improve and repair weapons. Your character can be transported back to the Hunter’s Dream by speaking with gatekeeper messengers in the field.
Use to return to the last area you visited.
Use Blood Echoes to buy items from the bath messengers or to sell unneeded items. As the story progresses, additional items will become available to buy.
An ordinary doll, but as the story progresses, something might change.
A workshop inhabited by Gehrman, helper of hunters. It is here that hunters make preparations for the hunt.
Use Blood Echoes alone to repair weapons, or in combination with fortification items to fortify weapons. Press the
and directional buttons to select a category, the and directional buttons to select a weapon, and the button to confirm a selection.After the story reaches a certain point, Blood Gems can be fused to and removed from weapons. Up to three Blood Gems can be fused to weapons, each having its own effect, such as improved attack or an increased chance of causing status afflictions.
Use the
and directional buttons to select a slot, the and directional buttons to select a Blood Gem, and the button to fuse the Blood Gem. Select a fused Blood Gem and press the button to remove it.Items in the player inventory can be placed in storage. Each item in the player inventory is limited by a maximum capacity. Acquired items which exceed the maximum capacity for that item are automatically sent to storage.
With the proper workshop tools, you can memorise Caryll runes. Memorising Caryll runes yields various effects, including improved character stats and increased capacity for holding Blood Vials and Quicksilver Bullets.
After gaining a given amount of Insight, a messenger appears that offers to trade items for it. As the story progresses, additional items become available for purchase.
Use the stump messenger to customise the appearance of messengers that appear in the field. After acquiring a messenger accessory, show it to the stump messenger and from then on all messengers will be wearing that accessory.
Offer items to a Holy Chalice and conduct a ritual to unseal a Chalice Dungeon.
Conducting further rituals at the same altar unseals new Chalice Dungeons.
With a network connection, you can search for Chalice Dungeons unsealed by other players and as the story progresses, new types of Chalice Dungeons can be unsealed. Inspect the Makeshift Altar to automatically join an unsealed dungeon.
(A Short Ritual Root Chalice is required to use the Makeshift Altar.)
Press the OPTIONS button to display the icons of the system menu. Select an icon with the directional buttons, then press the
button to open the corresponding menu.Inventory: | View or use items currently held. |
Status: | View your character’s status. |
System: | Configure various game settings. |
Arms: | Equip weapons. |
Attire: | Equip pieces of attire. |
Quick Items: | Set quick items. |
View the items you are currently carrying. To use or discard consumable items, press the
and directional buttons to browse through your items, then press the button to select the item you wish to discard.View your character’s status. The left side of the screen displays your character’s level and attributes such as vitality, while the middle displays health, attack values (ATK) and status affliction resistance values. The right side displays Caryll rune effects and damage reduction values.
Configure control settings, music volume and other sound settings, the brightness setting and network settings. Select “Exit Game” to save your current progress and return to the title menu.
This is where you can equip weapons. First press the or button to select a slot. Next, press the or directional buttons to select the desired weapon followed by the button to equip it. To remove a weapon that has already been equipped, select it and then press the button again.
(NOTE: You may be unable to equip a weapon if your character does not have the attributes required to wield it.)
Here you can set your quick items. Once set, these items can be used in the field by pressing the button.
Select a quick item slot by pressing the or buttons, then use the and directional buttons to select an item and the button to set it. To remove an item that has already been set, select it and then press the button again.
Other players playing in the same location as you will appear as apparitions.
A grave marker will appear in locations where other players have died. Approach the marker and press the
button to watch that player’s spectre reproduce their final actions.Use the Notebook item to leave messages for players in other worlds at your current location, or view your note history.
Jot Down Note | Leave a note constructed at your current location. |
Notes Made | View a history of notes that you have written so far. |
Notes Read | View a history of notes that you have read so far, and rate them. |
Reading notes
Notes will appear on the field during play. Approach a note and press the button to read it.
(When reading one of your own notes, you can click left on the touch pad button to delete it.)
Rating notes
When reading a note, click left on the touch pad button to rate it as “fine”, or right to rate it as “foul”.
Rating a note as “fine” will restore HP to the author.
Use the Beckoning Bell and Small Resonant Bell items to join forces with up to three players.
The player who requests cooperative play is referred to as the host and those who answer the player’s call for help are referred to as guests.
(Note: You can only host cooperative play in areas where you have not yet defeated the boss. Additionally, there are some areas where cooperative play is not allowed, or where certain conditions must be met before you can play cooperatively).
When requesting cooperative play as a host:
When joining co-operative play as a guest:
Note: The ripples can be seen if you stand still. In areas where co-operative play is not allowed, a cross will appear on the bell icon and the ripples will stop. To cancel a request to join or initiate co-operative play, use the Silencing Blank item.
Guests will be returned to their worlds should cooperative play end under any of the following conditions:
(Note: You can set a password for network play via the Password Matching option in Network, accessible from the System menu. Passwords are only supported in co-operative play. This feature does not apply to adversarial play.)
Ring the Sinister Resonant Bell item in an area where the bell-ringing woman appears to invade other players and initiate adversarial play.
For the purposes of this explanation, the invaded player will be referred to as the host, while invaders will be referred to as guests.
(You can only be host to adversarial play in areas where you have not yet defeated the boss. Additionally, there are some areas where adversarial play is not allowed, or where certain conditions must be met before you can engage in adversarial play.)
(Note: there are some maps where the bell-ringing woman is already present. The Sinister Resonant Bell can also be used to make the bell-ringing woman appear.)
Note: The ripples can be seen if you stand still. In areas and situations where adversarial play is not allowed, a cross will appear on the bell icon and the ripples will stop. To cancel a request to invade, use the Silencing Blank item.
Adversarial guests will be returned to their own world should adversarial play end under any of the following conditions:
Note: The host cannot dismiss adversarial guests.
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