External shot of the school

This is a tale of invisible faeries.

It takes place in an old boarding school, in a remote location – far away from the nearest village.

In this place, you will encounter six school children and their elderly headmaster, and a curious story will unfold.

The faeries inhabit a world where time stands still, and are able to give and take the time a living being has left to live.

With this power, can you build bonds with the school’s students, gather the scattered clues around you, and piece together the mystery of this tale?

PLAYSTATION®MOVE MOTION CONTROLLER

Déraciné can only be played with two PlayStation®Move Motion Controllers; the DUALSHOCK®4 Wireless Controller is not supported for in-game play.

LEFT CONTROLLER

Grab with the left hand: [T] button
Store item in your inventory: release [T] button
Crouch: T button
Show/hide your inventory: A button
Show/hide your inventory: S button
Show/hide the description of an item in your left hand: F button
Show/hide the description of an item in your left hand: D button
Show/hide the chronometer and hint text (when not holding an item): F button
Show/hide the chronometer and hint text (when not holding an item): D button
Open the pause menu: START button
Position reset : START button (press and hold)

RIGHT CONTROLLER

Grab with the right hand: [T] button
Store item in your inventory: release [T] button
Warp (to another location): T button
Start observation or interaction: T button
End observation or interaction: T button (press and hold)
Swivel to the right (45 degree turn): A button
Swivel to the left (45 degree turn): S button
Show/hide the description of an item in your right hand: F button
Show/hide the description of an item in your right hand: D button
Show/hide the time stored in the red ring: F button (press when not holding an item)
Show/hide the time stored in the red ring: D button (press when not holding an item)
Open the pause menu: START button
Position reset: START button (press and hold)

MOVING AROUND

Room with blue spot on floor

Blue spots of light indicate where you can move to and what you can examine.

Aim at a blue spot and press the T button on the right controller – you’ll be transferred to that location illuminated with the blue light.

Be sure to look around the school as much as you can. Press the S or A buttons to swivel your direction left and right. Press the T button on the left controller to switch between crouching and standing.

View of hands above wooden floor

However, cats won’t let you pass – you can’t move to any spots of light if one stands in the way.

EXAMINING THE ENVIRONMENT

When you move to a blue circle, you can examine the people or objects you find there.

Press the S or A buttons on the right controller to swivel around and have a look at points of interest from a different angle.
Hold down the T button on the right controller to stop interacting with a person or object and move away.

INTERACTING WITH PEOPLE

Girl at desk with blue spot around her

When you’re facing towards a character, a blue spot of light is shown around the character’s feet. By pressing the T button while the blue circle is shown, you’ll be moved in front of that person, triggering a character observation.

While in this mode, press the S or A buttons on the right controller to move to the left or right around the character.

ITEMS

Move either hand close to an item and hold down the [T] button to pick it up – you’ll notice that items you’re holding have either a red or blue outline.

Using whichever hand is holding the item, press the F or D button, to vie information about it.

holding a learning slate

ITEMS WITH A RED OUTLINE

If an item has a red outline, it will be returned to its original position when you release the [T] button.

ITEMS WITH A BLUE OUTLINE

If an item has a blue outline, it will be placed in your inventory when you release the [T] button.

YOUR INVENTORY

Press the S or A buttons on the left controller to open your inventory. Move either hand close to an item within the inventory and hold down the [T] button to pick it up.

USING ITEMS

Move an item you are holding outside of your inventory. An orange guideline will appear as a prompt – release the [T] button to use the item in the highlighted location.

ECHOES

Memories take form in the place where time stands still. People’s recent actions remain in the shape of phantoms, while their words linger as gently drifting globes of light. Reach out to these echoes of voices and touch them with the [T] button to hear what was said before.

VIEW HINT TEXT

When not holding an item in either hand, press the F or D buttons on the right controller for clues.

THE RED RING

The red ring is worn on your right hand – it allows you to give and take time.

DRAINING TIME

Holding an item in your right hand

Holding a living vessel in your right hand lets you drain the time it has left.

Red ring glowing

This drained time will be stored in the red ring. When not holding an item, press the F or D buttons on the right controller to see how much drained time the ring contains.

GRANTING TIME

Passing a flower to a girl

Girl holding the flower

Holding a dead vessel in your right hand lets you revive it, by granting it some of the time stored in the red ring. A wilted flower is just one example of something that can be resurrected.

THE BLUE RING

The blue ring is worn on your left hand – it reveals the wisdom of the chronometer and lets you move to different places in time.

CHECK THE CHRONOMETER

Holding the chronometer

Press the F or D buttons on the left controller, while your hands are empty.
The chronometer will appear – the time shown progresses gradually as you complete a task or solve a puzzle.

MOVE TO A DIFFERENT PLACE IN TIME

The shaking chronometer

As you progress through the story, you will be transported to different chapters in the timeline of the school. The chronometer will shake and glow brightly when this is possible.
Hold it in both hands to be transported to another point in time.


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