This is a tale of invisible faeries.
It takes place in an old boarding school, in a remote location – far away from the nearest village.
In this place, you will encounter six school children and their elderly headmaster, and a curious story will unfold.
The faeries inhabit a world where time stands still, and are able to give and take the time a living being has left to live.
With this power, can you build bonds with the school’s students, gather the scattered clues around you, and piece together the mystery of this tale?
Déraciné can only be played with two PlayStation®Move Motion Controllers; the DUALSHOCK®4 Wireless Controller is not supported for in-game play.
Grab with the left hand: | [T] button |
Store item in your inventory: | release [T] button |
Crouch: | button |
Show/hide your inventory: | button |
Show/hide your inventory: | button |
Show/hide the description of an item in your left hand: | button |
Show/hide the description of an item in your left hand: | button |
Show/hide the chronometer and hint text (when not holding an item): | button |
Show/hide the chronometer and hint text (when not holding an item): | button |
Open the pause menu: | START button |
Position reset : | START button (press and hold) |
Grab with the right hand: | [T] button |
Store item in your inventory: | release [T] button |
Warp (to another location): | button |
Start observation or interaction: | button |
End observation or interaction: | button (press and hold) |
Swivel to the right (45 degree turn): | button |
Swivel to the left (45 degree turn): | button |
Show/hide the description of an item in your right hand: | button |
Show/hide the description of an item in your right hand: | button |
Show/hide the time stored in the red ring: | button (press when not holding an item) |
Show/hide the time stored in the red ring: | button (press when not holding an item) |
Open the pause menu: | START button |
Position reset: | START button (press and hold) |
Blue spots of light indicate where you can move to and what you can examine.
Aim at a blue spot and press the
button on the right controller – you’ll be transferred to that location illuminated with the blue light.Be sure to look around the school as much as you can. Press the
or buttons to swivel your direction left and right. Press the button on the left controller to switch between crouching and standing.However, cats won’t let you pass – you can’t move to any spots of light if one stands in the way.
When you move to a blue circle, you can examine the people or objects you find there.
Press the
Hold down the button on the right controller to stop interacting with a person or object and move away.
When you’re facing towards a character, a blue spot of light is shown around the character’s feet. By pressing the
button while the blue circle is shown, you’ll be moved in front of that person, triggering a character observation.While in this mode, press the
or buttons on the right controller to move to the left or right around the character.Move either hand close to an item and hold down the [T] button to pick it up – you’ll notice that items you’re holding have either a red or blue outline.
Using whichever hand is holding the item, press the
or button, to vie information about it.If an item has a red outline, it will be returned to its original position when you release the [T] button.
If an item has a blue outline, it will be placed in your inventory when you release the [T] button.
Press the
or buttons on the left controller to open your inventory. Move either hand close to an item within the inventory and hold down the [T] button to pick it up.Move an item you are holding outside of your inventory. An orange guideline will appear as a prompt – release the [T] button to use the item in the highlighted location.
Memories take form in the place where time stands still. People’s recent actions remain in the shape of phantoms, while their words linger as gently drifting globes of light. Reach out to these echoes of voices and touch them with the [T] button to hear what was said before.
When not holding an item in either hand, press the
or buttons on the right controller for clues.The red ring is worn on your right hand – it allows you to give and take time.
Holding a living vessel in your right hand lets you drain the time it has left.
This drained time will be stored in the red ring. When not holding an item, press the
or buttons on the right controller to see how much drained time the ring contains.Holding a dead vessel in your right hand lets you revive it, by granting it some of the time stored in the red ring. A wilted flower is just one example of something that can be resurrected.
The blue ring is worn on your left hand – it reveals the wisdom of the chronometer and lets you move to different places in time.
Press the
The chronometer will appear – the time shown progresses gradually as you complete a task or solve a puzzle.
As you progress through the story, you will be transported to different chapters in the timeline of the school. The chronometer will shake and glow brightly when this is possible.
Hold it in both hands to be transported to another point in time.
By using this software, you agree to the licence terms. Our full licence terms can be read here: www.playstation.com/legal/software-usage-terms/. Here are some of the highlights: